What is too Fast for Trick Room?
In the world of Pokémon, speed is a crucial factor in determining the order of attacks. Trick Room, a move that reverses the order of moves, is a popular choice among trainers. However, there is a limit to how fast a Pokémon can be and still benefit from Trick Room. In this article, we will explore what is too fast for Trick Room and what factors determine the effectiveness of this move.
Base 100 Speed: The Cutoff Point
According to many experienced trainers, a base Speed of 100 is the cutoff point for Trick Room. Any Pokémon with a base Speed above 100 is considered too fast and will not benefit from the move. This is because Pokémon with higher Speed values will still move first even under the effects of Trick Room.
Exceptions: Victini and Others
There are a few exceptions to this rule. Victini, for example, has a base Speed of 100, but is still considered too fast. This is because its exceptional speed allows it to outmaneuver even in Trick Room. Other Pokémon, such as those with access to Agility or Rock Polish, may also be too fast for Trick Room.
Factors Affecting Trick Room
In addition to base Speed, several other factors can affect the effectiveness of Trick Room. These include:
- Nature: A positive Speed nature can increase a Pokémon’s speed, making it more likely to be too fast for Trick Room.
- IVs: High IVs can also increase a Pokémon’s speed, making it less effective in Trick Room.
- Moves: Pokémon with moves that boost their speed, such as Agility or Rock Polish, can be too fast for Trick Room.
- Equipment: Items such as Focus Sash or Life Orb can also affect a Pokémon’s speed and make it more likely to be too fast for Trick Room.
The Slowest Pokémon
But what about the slowest Pokémon? What is the minimum base Speed required for a Pokémon to benefit from Trick Room? According to the Pokémon game data, the slowest Pokémon are:
| Pokémon | Type | Base Speed |
|---|---|---|
| Shuckle | Bug/Rock | 15 |
| Munchlax | Normal | 15 |
| Pyukumuku | Water | 15 |
| Trapinch | Ground | 15 |
| Bonsly | Rock | 15 |
| Ferroseed | Grass/Steel | 15 |
| Gossifleur | Grass | 15 |
| Stakataka | Rock/Steel | 15 |
As you can see, these Pokémon have base Speeds ranging from 15 to 45. Any Pokémon with a base Speed below 70 is considered slow and is likely to benefit from Trick Room.
Conclusion
In conclusion, a base Speed of 100 is generally considered the cutoff point for Trick Room. Pokémon with higher Speed values are too fast and will not benefit from the move. However, there are exceptions, such as Victini and Pokémon with access to Agility or Rock Polish. Factors such as nature, IVs, moves, and equipment can also affect a Pokémon’s speed and make it more or less effective in Trick Room. Finally, the slowest Pokémon have base Speeds ranging from 15 to 45 and are likely to benefit from Trick Room.
Additional Tips and Tricks
- Trick Room Setup: Consider setting up Trick Room in the early game to control the pace of battle and outmaneuver your opponents.
- Sweeping: Use fast Pokémon to sweep the opposing team after setting up Trick Room.
- Abusing Speed: Use speed-boosting moves to increase your Pokémon’s speed and outmaneuver opponents.
- Speed Control: Use moves and items to control the speed of your Pokémon and create opportunities for Trick Room.