What races are in Warhammer Total War?
Warhammer Total War, a game that combines the depth of Total War with the epic fantasy setting of Warhammer, features a diverse array of races to play and conquer with. In this article, we’ll dive into the various races that are currently available in Warhammer Total War, covering their background, unique characteristics, and playstyles.
Current Playable Factions in Warhammer Total War
As of now, there are seven playable factions in Warhammer Total War: Warhammer III. Each faction has its own set of units, abilities, and strengths, offering players a diverse range of gameplay experiences. Here’s an overview of the current playable factions:
| Faction | Background |
|---|---|
| The Empire | The Imperial Empire of Man, the dominant force in the Warhammer World, is led by Emperor Karl Franz, a pious and proud leader determined to defend humanity against the forces of chaos. |
| High Elves | The High Elves of Ulthuan, ancient and proud, are guided by the powerful sorceress, Aethereia. With their unmatched magical prowess, they aim to reclaim the lands they once ruled and defend their realm against the forces of darkness. |
| Dark Elves | The Dark Elves, led by the enigmatic and powerful sorceress, Malekith the Witch-king, inhabit the mystical realm of Ulthran. With their mastery of dark magic, they seek to reclaim the lands lost to the Elves and eliminate the threat posed by their enemies. |
| Skaven | The Skaven, a monstrous and rat-like species, are led by the ambitious and cunning General, Helmut von Lutzmann. With their mastery of dark magic, engineering prowess, and unwavering loyalty, they aim to conquer the war-torn lands and become the supreme rulers of the Warhammer World. |
| Lizardmen | The Lizardmen, ancient and forgotten, inhabit the mystical lands of the Old World, led by the wise and powerful Hierophant, K’mtar. With their connection to the primal forces of nature, they seek to reclaim their ancestral lands, defend their homes, and maintain the delicate balance of the natural world. |
| Bretonnians | The Bretonnians, noble and chivalrous knights, are guided by the charismatic and battle-hardened King, Edward the Elder. With their mastery of heavy cavalry and siege engines, they seek to conquer the lands lost to the Empire and defend the honor of their kingdom against the forces of darkness. |
| Vampire Counts | The Vampire Counts, led by the powerful and enigmatic blood sorcerer, Mannfred von Carstein, control the night-shrouded lands, seeking to conquer the Warhammer World through dark magic, diplomacy, and battle. |
Other Playable Factions in Total War: Warhammer II
In addition to the seven playable factions in Warhammer Total War: Warhammer III, there are several other factions that are playable in Warhammer II:
| Faction | Background |
|---|---|
| Nurgle | Nurgle’s followers, a plague-ridden and death-adoring cult, seek to spread the pestilence and bring darkness to the Warhammer World. Led by the zealous prophet, Griselbrand. |
| Slann | The Slann, ancient and wise reptilian sorcerers, inhabit the lands of the Old World and seek to reclaim their forgotten empire, maintaining the balance of nature and defending their ancient knowledge. |
| Daemons of Chaos | The Daemons of Chaos, led by the enigmatic and powerful Daemonic Lords, seek to bring ruin and destruction to the Warhammer World, devouring all in their path. |
| Undead | The Undead, led by the powerful sorcerer, Vladimir von Carstein, aim to bring darkness and fear to the Warhammer World, crushing all opposition with their unwavering necromantic powers. |
| Greenskins | The Greenskins, savage and brutal Orcs, inhabit the Dark Lands, seeking to spread their green-skinned army across the Warhammer World, feasting on human flesh and pillaging with abandon. |
New Factions in Total War: Warhammer III
Warhammer Total War: Warhammer III introduces three new factions to the table:
| Faction | Background |
|---|---|
| Kislev | The Kiselites, a loyal and chivalrous Russian-inspired army, seek to defend their frozen lands and honor their ancient traditions. Led by the wise and powerful general, Boris Fern. |
| Khor | The followers of Khorne, a brutal and bloodthirsty cult, seek to spread the darkness and bring glory to the Blood God through war, sacrifice, and bloodshed. Led by the frenzied blood sorcerer, Kharn Bloodfane. |
| Grimgor | Grimgor, a savage and brutal greenskin lord, seeks to conquer the Warhammer World, destroying all opposition in his path, and enslaving humanity to serve him. |
Conclusion
Warhammer Total War offers a diverse range of playable factions, each with its own unique strengths, weaknesses, and playstyles. Whether you prefer the chivalrous nobility of the Bretonnians or the monstrous brutality of the Greenskins, there’s a faction for everyone. With a rich history, intricate game mechanics, and a sprawling world to explore, Warhammer Total War is the perfect game for fans of strategy, warfare, and fantasy.