What Unit Should You Build First in Civ 6?
Building your first unit in Civilization VI can be a daunting task, especially for new players. With so many units to choose from, it’s hard to decide which one to prioritize. In this article, we’ll break down the benefits of each unit and provide you with a comprehensive guide to help you make an informed decision.
Early Game Focus: Exploration and City-State Building
In the early game, your main priority should be to build a scout, a slinger, and a monument. This will give you options for exploration and boost your civic research. The scout allows you to explore the surrounding areas and discover new natural resources, while the slinger provides you with a versatile unit that can defend your city-state from any early-game threats.
Scout’s Utility
Here are some reasons why the scout is a crucial unit to build early:
• Explore surrounding areas: The scout can help you discover new natural resources, such as iron, copper, and wheat, which are essential for your city-state’s growth.
• Expand your empire: By scouting new areas, you can expand your empire and secure a foothold in other regions.
• Avoid war: Scouting helps you avoid wars with rival civilizations by allowing you to spot potential threats early.
Slinger’s Versatility
Here are some reasons why the slinger is an excellent choice for early-game combat:
• Multi-role unit: The slinger is a multi-role unit that can fight in melee and ranged combat, making it an excellent choice for early-game skirmishes.
• High health: The slinger has relatively high health compared to other early-game units, making it a reliable choice for defensive purposes.
• Good damage output: The slinger deals decent damage to enemy units, making it an effective choice for combat.
Monument: Boosting Civic Research
Building a monument provides you with a significant boost to your civic research. This can be especially helpful if you’re focused on scientific victory:
• Increased research: The monument provides a bonus to your civic research, allowing you to gain science more quickly.
• Better city-state buildings: The monument allows you to construct better city-state buildings, such as barracks, stables, and workshops.
City-State Building Priorities
When building your city-state, here are some priorities to consider:
• Barbarian Camps: Barbarian camps can be a threat to your city-state, so prioritize destroying them early on.
• Resource nodes: Claiming resource nodes is essential for your city-state’s growth. Prioritize resource nodes with high resource output.
• Imperalistic City-States: If you have a friendly relationship with a nearby imperial city-state, prioritize building trade routes and alliance with them.
Late-Game Focus: Late-Game Units
In the late game, your focus should shift to more specialized units that can aid in conquest and scientific victories. Here are some key units to consider:
• Light Cavalry: The light cavalry is a fast and deadly unit that can scout and fight with ease.
• Gunslingers: The gunslingers are highly effective ranged units that can provide covering fire for your armies.
• Modern Warfare Units: Modern warfare units like tanks and jetfighters provide a significant advantage on the battlefield.
In-Game Tips
Here are some in-game tips to help you get the most out of your early-game units:
• Micro-manage your units: Micro-manage your units to get the most out of their abilities and synergies.
• Upgrade your units: Upgrade your units regularly to keep them effective against enemy forces.
• Use city-states wisely: Use city-states wisely by building trade routes, forming alliances, and exploiting their resources.
Conclusion
In conclusion, the early game focus on the scout, slinger, and monument sets the foundation for a successful Civ 6 game. These units provide exploration, defense, and research bonuses that are essential for city-state growth and scientific victory. As you progress to the late game, shift your focus to more specialized units that can aid in conquest and scientific victories. Remember to micro-manage your units, upgrade them regularly, and use city-states wisely to get the most out of your game.
Unit Comparison Table
| Unit | Health | Damage | Range | Movement |
|---|---|---|---|---|
| Scout | 30 | 20 | Melee | 4 |
| Slinger | 60 | 40 | Melee/Ranged | 2 |
| Light Cavalry | 100 | 60 | Melee | 5 |
| Gunslingers | 50 | 80 | Ranged | 2 |
Recommended Build Order
Here is a recommended build order for the early game:
- Scout: Build a scout to explore the surrounding areas and discover new natural resources.
- Slinger: Build a slinger to provide a versatile unit for early-game combat and defense.
- Monument: Build a monument to boost civic research and provide better city-state buildings.
- City-State Building: Build resource nodes, barbarian camps, and imperalistic city-states to prioritize your city-state’s growth.
- Late-Game Units: Build light cavalry, gunslingers, and modern warfare units to aid in conquest and scientific victories.
- Can you use a cantrip any time?
- How much does a bounty hunter license cost rdr2?
- Who is the pink Pokémon?
- Do I need EA Play to play online?
- Can you get Primal Crystal from heir wyverns?
- How do I recover permanently deleted Microsoft account?
- Is 42 a good download speed?
- Can you have a bachelorette party in sims 4?