What Weapons Do Gunners Use?
Gunners are versatile characters in Deep Rock Galactic, a cooperative first-person shooter game. They play a crucial role in various missions, providing heavy fire support to their teammates and taking down enemies with precision. In this article, we’ll delve into the weapons that Gunners typically use, highlighting their pros and cons, and suggesting the best ones for the job.
Primary Weapons
Gunners are equipped with powerful primary weapons that serve as their mainstay in battles. These weapons are effective at taking down enemies, especially in close-quarters combat. Here are some primary weapons commonly used by Gunners:
| Primary Weapon | Damage | Rate of Fire | Range |
|---|---|---|---|
| Lead Storm Powered Minigun | High | Fast | Close-Range |
| Thunderhead Heavy Autocannon | High | Fast | Medium Range |
| Hurricane Guided Rocket System | High | Slow | Long Range |
Secondary Weapons
In addition to their primary weapons, Gunners also have secondary weapons that they can switch to in certain situations. These weapons are often designed for specific purposes, such as taking out enemies with precision or clearing out close-quarters areas. Here are some secondary weapons commonly used by Gunners:
| Secondary Weapon | Damage | Rate of Fire | Range |
|---|---|---|---|
| Bulldog Heavy Revolver | High | Fast | Close-Range |
| BRT7 Burst Fire Gun | Medium | Fast | Medium Range |
| ArmsKore Coil Gun | High | Slow | Long Range |
Handguns
Gunners often carry handguns as a third option, which can come in handy when they’re out of primary or secondary weapons. Handguns are effective at taking out close-range enemies, and can also be used to quickly dispatch enemies when the primary weapon is out of ammunition. Here are some popular handguns used by Gunners:
| Handgun | Damage | Rate of Fire | Range |
|---|---|---|---|
| Glock 17 | Low | Fast | Close-Range |
| Z93 | High | Slow | Close-Range |
Choosing the Right Weapon
When choosing the right weapon for a specific mission, Gunners must consider several factors, such as the type of enemy they’re facing, the terrain, and the need for precision or raw power. Here are some general guidelines for choosing the right weapon:
- Enemies with high health: Heavy weapons like the Lead Storm Powered Minigun, Thunderhead Heavy Autocannon, and Hurricane Guided Rocket System are ideal for taking down enemies with high health.
- Enemies with low health: Secondary weapons like the Bulldog Heavy Revolver and BRT7 Burst Fire Gun are effective at taking out enemies with low health.
- Close-quarters combat: Handguns are ideal for close-quarters combat, as they’re lightweight and easy to maneuver.
Conclusion
In conclusion, Gunners in Deep Rock Galactic have a range of weapons at their disposal, each with its unique strengths and weaknesses. From primary weapons to secondary and handguns, each weapon serves a specific purpose in battle. By understanding the characteristics of each weapon and choosing the right one for the situation, Gunners can emerge victorious in even the toughest missions.