Rockstar Games Kicks Off Grand Theft Auto VI Development in 2015
A Glimpse into the Past
As fans eagerly wait for the upcoming Grand Theft Auto (GTA) VI, curiosity builds up on the journey of its production. A thorough analysis of various resources, including the games’ company statements and news reports, reveals when Rockstar Games first started working on GTA 6. Let’s explore!
Head-Down, No Sleep ’til Success
The quest to find the answer brings us back to 2015, which marked the starting point for Grand Theft Auto VI development. Yes, you read it correctly! It was approximately six years before the announcement of GTA 6 at the Rockstar Take-Two Games’ third-quarter 2021 financial review. A previous employee’s LinkedIn profile sheds light on their work on GTA VI, specifying 2015 as their starting point. Early stages and brainstorming probably filled most of this timeline, leaving no room for assumptions or second-guessing!
When Insiders Confirm it All
Now, what proof can we gather apart from single accounts? Not to disregard those individual stories entirely, a report by prominent industry insider Tez2 shared another insight, concluding that GTA VI development was being ‘rebooted,’ a subtle indication that work must have already commenced.
Table for Illustration
| Year | Milestones | ||
|---|---|---|---|
| 2015 | Rockstar starts developing GTA VI | ||
| Work on earlier titles also takes place throughout | |||
| ? | More information stays undisclosed as yet, or | – the truth is not always told | |
| 2020-21 | Tez2 shares ‘GTA VI rebranded,’ possibly amid internal challenges | ||
| 2 02022 | Announcement confirmation through Rockstar Take-2’s FY22 | financial summary |
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