Which Ending is Canon in Deus Ex: Human Revolution?
The Deus Ex: Human Revolution game series has always been known for its complex storytelling and multiple endings. With multiple endings, it becomes difficult to determine which ending is considered canon. However, according to various statements from the game’s director and other sources, all endings are canon, but in different ways.
Director’s Statement
In an interview, Harvey Smith, the game’s director, explained that the combination of endings is more interesting than any single ending. He further stated that the endings were designed to be modular, allowing players to choose the path that best suits their playstyle.
All Endings are Canon, but in Different Ways
In a similar vein, Alex Teaser, the game’s lead designer, stated that each ending is a valid interpretation of the game’s story. He explained that the multiple endings were designed to allow players to explore different aspects of the game’s narrative, and that each ending can be seen as a canonical interpretation of the game’s story.
In-Game Clues
Additionally, the game itself contains clues that suggest all endings are canon. For example, Hugh Darrow’s plan to release the videos confessing to the conspiracy is mentioned in some minor dialogues and background magazines in the sequel, Mankind Divided. This implies that this ending is still part of the game’s canon.
Twelve Unique Endings
In Deus Ex: Human Revolution, there are twelve unique endings, depending on the player’s choices throughout the game. Each ending has its own specific storyline and conclusion, adding to the game’s complexity and replay value.
Significance of Each Ending
Each ending has its own significance and impact on the game’s story and characters. For example, saving or killing Adam Jensen has a major impact on the game’s story and characters. Killing Adam Jensen leads to a more pessimistic ending, while saving him leads to a more optimistic ending.
In Conclusion
In conclusion, all endings in Deus Ex: Human Revolution are canon, but in different ways. The director and lead designer have confirmed that the multiple endings are designed to be modular, allowing players to explore different aspects of the game’s narrative. The game itself contains clues that suggest all endings are canon, making each ending a valid interpretation of the game’s story.
Table: Key Points
| Key Point | Significance |
|---|---|
| All endings are canon | Multiple endings are valid interpretations of the game’s story |
| Director’s statement | Director Harvey Smith confirms modular design of endings |
| In-game clues | Game contains clues suggesting all endings are canon |
| Twelve unique endings | Each ending has its own specific storyline and conclusion |
| Significance of each ending | Each ending has its own significance and impact on the game’s story and characters |
By understanding the multiple endings and their significance, players can gain a deeper appreciation for the game’s complex story and characters.
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