Which facility should you build first in XCOM 2?

Which Facility Should You Build First in XCOM 2?

When it comes to building facilities in XCOM 2, there are several options to choose from, each with its own unique benefits and purposes. In this article, we’ll explore the best approach to building facilities and highlight the most important ones to focus on first.

Why Building Facilities is Crucial

Before we dive into the specifics, it’s essential to understand why building facilities is crucial in XCOM 2. Facilities provide a range of benefits, including:

  • Recruiting and training new soldiers: Facilities like the Guerrilla Training School and the Proving Grounds allow you to recruit and train new soldiers, expanding your team’s capabilities and strength.
  • Upgrading equipment and gear: Facilities like the Advanced Warfare Center and the Resistance Radio enable you to upgrade your soldiers’ equipment and gear, making them more effective in combat.
  • Research and development: Facilities like the Resistance HQ and the Psi Lab allow you to research and develop new technologies, enhancing your team’s abilities and expanding your options.

Prioritizing Facilities

With so many facilities to choose from, it can be overwhelming to decide which ones to build first. Here’s a suggested order to follow:

1. Advanced Warfare Center

Why: The Advanced Warfare Center is a crucial facility that allows your soldiers to survive fatal hits. This can be a game-changer, especially in the early stages of the game.

Benefits:

  • Increased soldier survivability: Soldiers who survive fatal hits can continue to fight and contribute to your team’s success.
  • Improved combat effectiveness: Upgraded soldiers are more effective in combat, making it easier to take down enemies.

2. Guerrilla Training School

Why: The Guerrilla Training School is essential for recruiting and training new soldiers, expanding your team’s capabilities and strength.

Benefits:

  • New soldier recruitment: The Guerrilla Training School allows you to recruit new soldiers, increasing your team’s numbers and diversity.
  • Soldier training: The school enables you to train your soldiers, improving their combat effectiveness and survivability.

3. Power Relay

Why: The Power Relay is vital for maintaining your facilities’ power and functionality.

Benefits:

  • Facility maintenance: The Power Relay ensures that your facilities remain operational, allowing you to continue recruiting, training, and upgrading your soldiers.
  • Energy efficiency: The relay helps you manage your energy resources, reducing waste and maximizing your facilities’ effectiveness.

4. Resistance Comms

Why: The Resistance Comms facility is crucial for communicating with other resistance groups and gathering intelligence on the enemy.

Benefits:

  • Intelligence gathering: The Resistance Comms facility allows you to gather valuable intelligence on the enemy, helping you make informed decisions and plan effective strategies.
  • Communication with other groups: The facility enables you to communicate with other resistance groups, sharing resources and expertise to achieve common goals.

5. Proving Grounds

Why: The Proving Grounds is a critical facility for testing and developing new technologies and equipment.

Benefits:

  • Research and development: The Proving Grounds allows you to research and develop new technologies, enhancing your team’s abilities and expanding your options.
  • Equipment testing: The facility enables you to test and refine new equipment, ensuring it’s effective and reliable in combat.

Conclusion

In conclusion, building facilities in XCOM 2 is a crucial part of the game, and prioritizing the right ones can make all the difference. By following the suggested order outlined above, you’ll be well on your way to building a strong foundation for your resistance and achieving success in the game. Remember to always keep your facilities’ power and functionality in mind, and don’t hesitate to adapt your strategy as the game progresses.

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