Which Fallout is not Canon?
The Fallout series is known for its rich history and complex storyline, with multiple games and spin-offs that have contributed to its vast universe. However, not all Fallout games are created equal when it comes to their canonicity. In this article, we’ll explore which Fallout games are considered canon and which ones are not.
Fallout 1 and 2: The Origins of the Series
The first two Fallout games, released in 1997 and 1998, respectively, are considered canon by many fans and the developers themselves. These games set the stage for the rest of the series, introducing the post-apocalyptic world of Fallout and its complex characters. Fallout 1 is notable for its branching storylines and multiple endings, while Fallout 2 expanded on the first game’s world and added new mechanics.
Fallout 3 and 4: The Mainline Series
The mainline Fallout series, consisting of Fallout 3 (2008) and Fallout 4 (2015), is also considered canon. These games are often referred to as the "core" Fallout games and have received widespread critical acclaim. Fallout 3 introduced the third-person perspective and a more action-oriented gameplay style, while Fallout 4 built upon these foundations and added new features such as settlements and a dynamic companion system.
Fallout: New Vegas: A Spin-Off with Canon
Fallout: New Vegas (2010) is often debated among fans regarding its canonicity. Developed by Obsidian Entertainment, this game is set in the Mojave Desert and features a unique storyline and characters. While some consider it a spin-off or a parallel universe, the game’s developers have confirmed that New Vegas is indeed part of the Fallout canon. The game’s story and characters have been integrated into the Fallout universe, making it an official part of the series.
Fallout: Tactics: A Tactical RPG
Fallout: Tactics (2001) is a tactical RPG that takes place in the Fallout universe. While it’s not as well-known as other games in the series, Fallout: Tactics is considered canon by many fans and developers. The game’s story and characters are part of the Fallout universe, and its gameplay mechanics have influenced other games in the series.
Fallout 76: A Disputed Canon
Fallout 76 (2018) is a more recent addition to the series, and its canonicity is disputed among fans. Developed by Bethesda Game Studios, this online multiplayer game takes place in the Fallout universe but deviates from the traditional Fallout formula. Some fans consider Fallout 76 a spin-off or a parallel universe, while others see it as part of the mainline Fallout series. The game’s developers have confirmed that Fallout 76 is set in the Fallout universe, but its storyline and characters are not as deeply integrated into the canon as other games in the series.
Table: Fallout Games and Their Canon Status
| Game | Release Year | Canon Status |
|---|---|---|
| Fallout 1 | 1997 | Canon |
| Fallout 2 | 1998 | Canon |
| Fallout 3 | 2008 | Canon |
| Fallout: New Vegas | 2010 | Canon |
| Fallout 4 | 2015 | Canon |
| Fallout: Tactics | 2001 | Canon |
| Fallout 76 | 2018 | Disputed |
Conclusion
In conclusion, not all Fallout games are created equal when it comes to their canonicity. The first two games, Fallout 1 and Fallout 2, are considered canon by many fans and developers. The mainline series, consisting of Fallout 3 and Fallout 4, is also considered canon. Fallout: New Vegas is an official part of the series, while Fallout: Tactics is a tactical RPG that is also part of the canon. Fallout 76, on the other hand, is a disputed game with its canonicity debated among fans. When it comes to the Fallout series, it’s essential to understand the context and canonicity of each game to fully appreciate its rich history and complex storyline.