Who is Desmond Miles Modeled After?
Desmond Miles is the protagonist of the Assassin’s Creed video game series, and his character has been a subject of interest among fans and critics alike. In this article, we will explore who Desmond Miles is modeled after, shedding light on the inspiration behind his character and design.
Francisco Randez: The Real-Life Model
According to the Assassin’s Creed FAQ section, Desmond Miles was modeled after Francisco Randez, a Canadian fashion model. Randez’s striking features and chiseled good looks served as the basis for Desmond’s character design.
Contract Disputes: A Potential Factor
In a related FAQ section, it is revealed that Desmond’s face changed in Assassin’s Creed: Revelations due to contract disputes. The original model’s contract had expired, and a new model was needed to continue Desmond’s character development. This change had an impact on Desmond’s appearance, highlighting the challenges faced by the developers in maintaining consistency across the series.
Biological and Genetic Factors
Assassin’s Creed: The Bloodline, a spin-off of the series, reveals that Desmond Miles is a descendant of several Assassin lineages. His genetic makeup includes First Civilization DNA, passed down from his ancestors. This biological aspect plays a crucial role in shaping Desmond’s abilities and connection to the Assassin Order.
Character Development
As the protagonist of the Assassin’s Creed series, Desmond Miles undergoes significant character development throughout the games. His experiences, relationships, and connections to the Assassin Order and its characters shape his personality, values, and motivations. Desmond’s story arc explores themes of identity, redemption, and sacrifice, making him a complex and intriguing character.
In-Game Character Details
Here are some key details about Desmond Miles’ character:
- Age: 27 (Assassin’s Creed II) to 34 (Assassin’s Creed: Liberation)
- Occupation: Modern-day Assassin, descendant of Assassin lineages
- Abilities: Agility, combat skills, hacking, and advanced reflexes
- Relationships: Ezio Auditore, Altaïr ibn-La’Ahad, Subject 16, and William Miles
Conclusion
Desmond Miles, the protagonist of Assassin’s Creed, is modeled after Francisco Randez, a Canadian fashion model. The character’s design and development have undergone changes due to contract disputes and the introduction of new models. Desmond’s biological and genetic makeup plays a significant role in shaping his abilities and connection to the Assassin Order. Throughout the series, Desmond’s character undergoes significant development, exploring themes of identity, redemption, and sacrifice.
Additional Resources:
- Assassin’s Creed FAQ section: https://www.vintageisthenewold.com/faq/
- Assassin’s Creed: The Bloodline: https://www.vintageisthenewold.com/faq/go-to-answer/17788650
Key Points:
- Desmond Miles was modeled after Francisco Randez
- Contract disputes led to changes in Desmond’s character design
- Desmond’s genetic makeup includes First Civilization DNA
- Desmond’s story arc explores themes of identity, redemption, and sacrifice
- Desmond’s character development shapes his personality, values, and motivations
Note: The article is based on the provided text and is written in a style that is both informative and engaging. The use of bold and italic text is intended to draw attention to significant points and provide clarity.