Who was Buffed in Overwatch 2?
In the latest Overwatch 2 update, several heroes received significant changes that affected their gameplay. Cassidy was one of the heroes that received a minor buff. His damage reduction during Combat Roll has been increased from 50% to 75%, which will help him sustain himself better in the game. This change is expected to increase Cassidy’s survivability and effectiveness in the battlefield.
Damage Heroes
Other damage heroes who received buffs in Overwatch 2 include Hanzo, Tracer, Sojourn, and Bastion. Hanzo’s Storm Arrow was buffed, making it more accurate and damaging. Tracer’s Pulse Bomb was also improved, increasing its blast radius and damage output. Sojourn’s Heavy Pulse Cannon was buffed, increasing its damage and firing rate. Bastion’s A-36 Tactical Grenade was buffed, increasing its damage output and splash radius.
Tank Heroes
On the other hand, tank heroes Zarya, D.Va, Ramattra, and Orisa received significant buffs in Overwatch 2. Zarya’s Particle Barrier was buffed, increasing its duration and shield value. D.Va’s Defense Matrix was improved, making it more effective against enemies. Ramattra’s Hulking Out was buffed, increasing its damage output and sustain. Orisa’s Fusion Driver was also improved, increasing its damage and firing rate.
Support Heroes
Support heroes Ana, Baptiste, and Kiriko received buffs in Overwatch 2. Ana’s Biotic Grenade was buffed, increasing its healing output and area of effect. Baptiste’s Immortality Field was improved, making it more effective in team fights. Kiriko’s Sacred Symbol was also buffed, increasing its healing output and shield value.
Other Changes
In addition to these buffs, Overwatch 2 introduced several other changes that affect the game’s balance and playability. Mei‘s cryo-stun ability was nerfed, making it less effective against enemies. Winston‘s jump pack was nerfed, reducing his aerial mobility. Sombra‘s Ghost Shift was nerfed, making it less effective as an escape mechanism.
Comparison Table
| Hero | Previous Damage Reduction | New Damage Reduction | Notes |
|---|---|---|---|
| Cassidy | 50% | 75% | Increased survivability |
| Hanzo | N/A | Increased Storm Arrow accuracy and damage | More effective against enemy heroes |
| Tracer | N/A | Improved Pulse Bomb blast radius and damage | More effective against enemy heroes |
| Sojourn | N/A | Improved Heavy Pulse Cannon damage and firing rate | More effective against enemy heroes |
| Bastion | N/A | Improved A-36 Tactical Grenade damage and splash radius | More effective against enemy heroes |
| Zarya | N/A | Increased Particle Barrier duration and shield value | Increased survivability |
| D.Va | N/A | Improved Defense Matrix effectiveness | More effective in team fights |
| Ramattra | N/A | Improved Hulking Out damage output and sustain | More effective in team fights |
| Orisa | N/A | Improved Fusion Driver damage and firing rate | More effective against enemy heroes |
| Ana | N/A | Increased Biotic Grenade healing output and area of effect | More effective in team fights |
| Baptiste | N/A | Improved Immortality Field effectiveness | More effective in team fights |
| Kiriko | N/A | Increased Sacred Symbol healing output and shield value | More effective in team fights |
In conclusion, Overwatch 2 has introduced several changes that affect the game’s balance and playability. Heroes like Cassidy, Hanzo, Tracer, Sojourn, Bastion, Zarya, D.Va, Ramattra, Orisa, Ana, Baptiste, and Kiriko received buffs, making them more effective in the battlefield. However, Mei, Winston, and Sombra were nerfed, reducing their effectiveness in certain situations. Overall, these changes aim to create a more balanced and fun gameplay experience for all heroes.