Why are Zelda games not named after Link?
The Legend of Zelda series is one of the most iconic and beloved franchises in the world of gaming. The series has been around for decades, and its loyal fan base has been eagerly awaiting each new installment. One question that has puzzled fans for years is why the games are not named after the main protagonist, Link. In this article, we will explore the reasons behind this decision and delve into the history of the series.
The Legend of Zelda’s Origins
The first Legend of Zelda game was released in 1986 for the NES console. Created by Shigeru Miyamoto and developed by Nintendo, the game was inspired by classic fantasy stories and mythology. The game follows the adventures of a brave young warrior named Link as he attempts to rescue Princess Zelda from the clutches of the evil Ganon.
The Name Zelda
According to the Hyrule Historia, a PR planner suggested creating a storybook for the game where Link rescues a princess, and the princess should be named Zelda, after Zelda Fitzgerald, an American novelist, socialite, and painter. Miyamoto, the creator of the series, liked the name and decided to name the princess after her.
Link’s Name
Link’s name is derived from the word "linx," which means "connection" or "connection point." This name was chosen to reflect Link’s role as a hero who connects with the people of Hyrule and fights for their freedom.
The Series’ Naming Convention
The naming convention of the series follows a pattern of using the name of the princess as the title, with Link being the main protagonist. This convention was established early on in the series and has been continued throughout its history.
Why Not Name the Game After Link?
There are a few reasons why the games are not named after Link. One reason is that the series focuses on the story of Zelda and the kingdom of Hyrule, rather than on Link himself. The princess is the central figure in the story, and her name has become synonymous with the series.
Another reason is that Link is meant to be a generic character, rather than a specific individual. He is the hero of the story, but his name and backstory are intentionally vague to make him relatable to the player.
Conclusion
In conclusion, the reason why Zelda games are not named after Link is a combination of the series’ focus on the story of Zelda and the kingdom of Hyrule, and the intention to make Link a generic and relatable hero. The naming convention of the series has been consistent throughout its history, and it is unlikely to change in the future.
Additional Points
- The Legend of Zelda series has been around for decades and has a loyal fan base.
- The series was created by Shigeru Miyamoto and developed by Nintendo.
- The first Legend of Zelda game was released in 1986 for the NES console.
- Link’s name is derived from the word "linx," which means "connection" or "connection point."
- The series follows a pattern of using the name of the princess as the title, with Link being the main protagonist.
Table: The Legend of Zelda Games
| Game | Release Year | Platform |
|---|---|---|
| The Legend of Zelda | 1986 | NES |
| Zelda II: The Adventure of Link | 1987 | NES |
| A Link to the Past | 1991 | Super Nintendo Entertainment System |
| Link’s Awakening | 1993 | Game Boy |
| Ocarina of Time | 1998 | Nintendo 64 |
| Majora’s Mask | 2000 | Nintendo 64 |
| Twilight Princess | 2006 | Nintendo GameCube, Wii |
| Skyward Sword | 2011 | Wii |
| Breath of the Wild | 2017 | Nintendo Switch, Wii U |
Note: This is a fictional article and does not contain any real information about the Legend of Zelda series.
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