Why can’t people under 13 use VR?

Why Can’t People Under 13 Use VR?

The world of Virtual Reality (VR) has been revolutionizing the way we experience technology, gaming, and entertainment. However, there is a common concern among parents and guardians about the use of VR by children under the age of 13. Meta’s Oculus Safety Center advises that children under 13 do not use Meta VR systems because "younger children have greater risks of injury and adverse effects than older users." In this article, we will explore the reasons behind this restriction and what parents and guardians need to know about VR use in children.

Risks of Injury

One of the primary concerns about using VR in children under 13 is the risk of injury. VR headsets are designed for adult eyes and may cause damage to the eyes of children who are still developing. Vancouver optometrist Dr. Justin Asgarpour commented, "These devices are designed mostly for adult use." This means that children’s eyes may not be able to adjust to the VR experience, leading to potential long-term damage.

Cybersickness

Another risk associated with VR use in children under 13 is cybersickness. This is a type of motion sickness that can occur when the visual information from the VR headset conflicts with the body’s sense of movement or position. Children’s brains are still developing and may not be able to process this conflicting information as effectively, leading to discomfort, headaches, and nausea.

Developmental Risks

Using VR in children under 13 may also pose developmental risks. Children’s brains are still developing and are constantly processing new information and stimuli. VR use can potentially overwhelm their brains, leading to decreased cognitive function and reduced attention span.

Health Risks

Additionally, using VR in children under 13 may pose health risks. Children’s eyes are still developing and may be more susceptible to blue light damage from the screens. Blue light has been linked to sleep disturbances, eye strain, and potential long-term eye damage.

Recommendations

So, what are the recommendations for parents and guardians when it comes to VR use in children under 13?

  • Wait until they are 13 or older: According to Meta’s Oculus Safety Center, children under 13 should not use VR systems due to the risks mentioned above.
  • Monitor VR use in children over 13: Children over 13 should be monitored while using VR to ensure they are using it responsibly and safely.
  • Choose VR games and apps designed for children: Look for VR games and apps that are specifically designed for children and have been certified as safe for their age group.

Conclusion

In conclusion, while VR technology is an exciting innovation, it is not suitable for children under 13 due to the risks associated with its use. Meta’s Oculus Safety Center advises that children under 13 do not use Meta VR systems, and we agree with this recommendation. Parents and guardians should prioritize their children’s safety and well-being by waiting until they are 13 or older to use VR.

Additional Tips

  • Limit screen time: Children under 13 should have limited screen time, including VR use, to ensure they are not overwhelming their brains with too much stimulation.
  • Choose VR games and apps that promote learning and development: Look for VR games and apps that promote learning, creativity, and development, rather than simply entertainment.
  • Encourage outdoor play: Encourage children to engage in outdoor play and physical activities to reduce the risk of developing related health issues.

References

  • Meta’s Oculus Safety Center
  • Dr. Justin Asgarpour, Vancouver optometrist
  • Lifetime Eyecare Canada
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