Why is Elden Ring so easy?

Why is Elden Ring so Easy?

The internet has been buzzing with opinions on FromSoftware’s latest game, Elden Ring, with many players praising its thrilling combat, beautiful world design, and engaging story. However, there has been a lingering question in many fans’ minds: why is Elden Ring so easy? Some say it’s the perfect mix of forgiving difficulty and engaging gameplay, while others blame the game’s numerous convenience systems that make progression feel less like a challenge. In this article, we’ll dive into the various factors that have contributed to Elden Ring’s easy difficulty.

Is It All About the Level Cap?

Many fans have pointed to Elden Ring’s level cap, soft cap included, as one reason for the game’s ease. At face value, this makes sense, as reaching the cap requires leveling up multiple times. But is this the primary contributor to the game’s difficulty?

Table 1: Leveling up stats

Stat Cap Level Soft Cap
Vigor 120 99
Attunement 120 60
Strength 50 30
Dexterity 50 30
Intelligence 50 30
Faith 50 30

While there is some truth to this claim, Elden Ring’s difficulty lies not only in reaching the level cap, but in many other aspects of the game as well. We’ll explore these points later in the article.

Bossa Nova Difficulty Spikes vs. World Difficulty Spikes

Bossa novas and world difficulty spikes can create dramatic differences in gameplay difficulty, particularly early on. While the initial 20 hours or so might see a relatively smooth learning curve, further in, spikiness sets in.

However, even in areas and bosses that require specific builds, experience, or strategies, there’s rarely a true roadblock. You can simply progress differently, find an easier path, or retry until success. This ‘easier path’ might stem from various sources:

7 Alternative Routes to Success

Alternative Route Effectiveness Easy/ Hard
Run-and-hides Easy
High-reaction speed Moderate
Defensive positioning Moderate
Grappling Hard
Exploring optional paths Moderate to Hard
All-stat upgrades Hard
God-forced summons Hard

Not having a single, optimal, high-damage setup leads to an array of playing styles, keeping gameplay varied.

Meta Game

One fascinating aspect of Elden Ring is the Metagame, the act of developing personal strategies, finding secrets, or achieving milestones. The optional lore, world exploration, or NPC interactions are crucial for gaining true depth. By experimenting, sharing tips, and adjusting loadouts, fans participate in an engaging ‘scene’, contributing to an enhanced overall experience.

Forgiveness = Progression

While initially this may seem like noodle-wasting soft gameplay, it scales upwards: you don’t muddle progress; rather, growth happens exponentially, granting an opportunity to recharge without penalty.

World Interaction – Elden Ring’s Power Player

As mentioned in Part 1, world interaction enables freedom of movement. Interweaving combat with this exploratory backbone, the player enjoys control flexibility and choice.

By moving in any direction (Up and Diagonal movement is even better) without limitations, exploration gets improved and makes for smooth movements in a fight (using abilities) for that final win!

New Games for You: Why People Feel This Game Is Less "Easy"

As I believe Elden Ring would suit anyone looking for these challenges.

The answer can take multiple forms and involve either different settings, specific goals.

  • Playthrough challenges by playing different modes to feel challenges. (i.e, speed run)

These differences mean players won’t only benefit from but can truly improve, the ‘journey’, even as much on an enjoyable scale without taking an easier approach with what the player would gain; we believe you must want a fun and, perhaps "Easy", gaming adventure – with many levels up till then – if these.

Your friends have asked us these questions - Check out the answers!

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top