Why is Everyone in Assassin’s Creed Unity British?
Assassin’s Creed Unity, the 2014 action-adventure game developed by Ubisoft, has sparked curiosity among gamers and critics alike. One of the most noticeable aspects of the game is the accent and dialect of the characters, which are predominantly British. In this article, we will delve into the reasons behind this peculiar choice and explore the implications it has on the game’s narrative and setting.
The Animus Explained
According to the Assassin’s Creed universe, the Animus is a device that allows modern-day individuals to relive the memories of their ancestors. In Assassin’s Creed Unity, the protagonist, Arno Dorian, is a French assassin who uses the Animus to relive the memories of his ancestors. However, the Animus is programmed to translate the language and accents of the past into the language and accents of the player. This means that, despite the game being set in 18th century France, the characters speak with British accents.
The Reason Behind the British Accents
Ubisoft, the developers of Assassin’s Creed Unity, have explained that the choice to use British accents was a creative decision made to create a sense of familiarity and universality. By using a British accent, the developers aimed to make the game more accessible and relatable to a wider audience. Additionally, the use of British accents allows the game to avoid the limitations of historical accuracy. French accents, for example, would have been more authentic to the setting, but they may not have been as easily understood by players who are not fluent in French.
Impact on the Game’s Narrative and Setting
The use of British accents in Assassin’s Creed Unity has a significant impact on the game’s narrative and setting. The accents add a layer of artificiality to the game, making it difficult for players to fully immerse themselves in the historical setting. Additionally, the accents may detract from the game’s historical accuracy, which is a crucial aspect of the Assassin’s Creed franchise.
Comparison to Other Assassin’s Creed Games
Other Assassin’s Creed games, such as Assassin’s Creed II and Assassin’s Creed: Brotherhood, feature characters with more authentic accents and dialects. In Assassin’s Creed II, for example, the Italian setting is reflected in the accents and dialogue of the characters. This level of historical accuracy is lacking in Assassin’s Creed Unity, which may be a result of the developers’ decision to use British accents.
Conclusion
In conclusion, the use of British accents in Assassin’s Creed Unity is a creative decision made to create a sense of familiarity and universality. While it may have its drawbacks, the accents do not detract from the game’s engaging storyline and action-packed gameplay. However, it is essential for developers to strike a balance between creative liberties and historical accuracy to ensure that the game’s setting and narrative are authentic and immersive.
Table: Assassin’s Creed Games and Their Accents
| Game | Accents | Setting |
|---|---|---|
| Assassin’s Creed II | Italian | Italy |
| Assassin’s Creed: Brotherhood | Italian | Italy |
| Assassin’s Creed Unity | British | France |
Bullets List: Key Points
• The Animus is programmed to translate the language and accents of the past into the language and accents of the player.
• The use of British accents was a creative decision made to create a sense of familiarity and universality.
• The accents add a layer of artificiality to the game, making it difficult for players to fully immerse themselves in the historical setting.
• The accents may detract from the game’s historical accuracy, which is a crucial aspect of the Assassin’s Creed franchise.
• Other Assassin’s Creed games feature characters with more authentic accents and dialects.
• The developers of Assassin’s Creed Unity aimed to create a sense of universality by using British accents.