Why was Doomfist made a tank?

Why was Doomfist made a tank?

Doomfist, the powerful hero from Overwatch, has undergone a significant change in his role from a damage-dealing hero to a tank hero. This shift has raised many questions among fans and players about the reasoning behind this decision. In this article, we will delve into the reasons why Doomfist was made a tank and what this change means for the game.

Reasons for the change

There are several reasons why Blizzard Entertainment, the developers of Overwatch, decided to reposition Doomfist as a tank hero. One of the main reasons is that the team wanted to create a more well-rounded character that could contribute to the team in different ways. As a damage-dealing hero, Doomfist was limited in his ability to affect the game in other ways, such as absorbing damage or providing crowd control. By making him a tank, Blizzard aimed to give him more versatility and make him a more valuable asset to the team.

Another reason for the change is that Doomfist’s abilities were not well-suited for his original role as a damage-dealer. His primary attack, the Rocket Punch, was not particularly effective against heroes with high health and armor, and his secondary attack, the Hand Cannon, was not very reliable. By reworking his abilities to focus on tanking and crowd control, Blizzard aimed to make him a more effective hero in the current meta.

New abilities and playstyle

As a tank hero, Doomfist has undergone significant changes to his abilities and playstyle. His primary attack, the Rocket Punch, has been replaced with a new ability called the Seismic Slam, which deals damage and stuns enemies. His secondary attack, the Hand Cannon, has been replaced with a new ability called the Meteor Strike, which deals damage and knocks up enemies.

Doomfist’s new abilities are designed to be more tank-friendly and to provide more crowd control and protection for his teammates. His Seismic Slam ability, for example, can be used to stun enemies and prevent them from moving or attacking, while his Meteor Strike ability can be used to knock up enemies and prevent them from attacking.

Comparison to other tank heroes

Doomfist’s new abilities and playstyle set him apart from other tank heroes in Overwatch. His Seismic Slam ability, for example, is more aggressive and can be used to deal damage to enemies, whereas other tank heroes like Reinhardt and Winston are more defensive and focus on absorbing damage.

Here is a comparison of Doomfist’s abilities to those of other tank heroes:

HeroPrimary AttackSecondary AttackCrowd ControlProtection
DoomfistSeismic SlamMeteor StrikeStun, Knock upMedium
ReinhardtHammer SwingChargeNoneHigh
WinstonBarrier ProjectorJump PackNoneHigh

Conclusion

In conclusion, Doomfist’s change to a tank hero was a deliberate decision made by Blizzard to create a more well-rounded character that could contribute to the team in different ways. His new abilities and playstyle set him apart from other tank heroes and provide more crowd control and protection for his teammates. While it may take some time for players to adjust to his new role, Doomfist is a powerful and versatile hero that can be a valuable asset to any team.

Key takeaways

  • Doomfist’s change to a tank hero was a deliberate decision made by Blizzard to create a more well-rounded character.
  • His new abilities and playstyle set him apart from other tank heroes and provide more crowd control and protection for his teammates.
  • Doomfist’s Seismic Slam ability is more aggressive and can be used to deal damage to enemies, whereas other tank heroes like Reinhardt and Winston are more defensive and focus on absorbing damage.
  • Doomfist’s Meteor Strike ability can be used to knock up enemies and prevent them from attacking.

I hope this article has provided a comprehensive overview of why Doomfist was made a tank hero and what this change means for the game. Let me know if you have any questions or need further clarification on any of the points I’ve made.

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